3D Markers

3D markers are interactive objects rendered as true three-dimensional geometry in the scene. Unlike 2D markers that are projected as flat overlays, 3D markers have depth, can be viewed from any angle, and support physics-based interactions like grabbing, collision, and scanning.

3D markers are only available on VR/3D and AR slide types. They do not appear in the QuickAdd modal when you are editing a VR/360 slide.

3D Marker Type Summary

Marker Type Code Available On Key Features
3D Icon 3dic VR/3D, AR ~95 pre-built 3D models, grab/collide/scan triggers
3D Shape 3dsh VR/3D, AR Cube, Sphere, Cylinder, Plane primitives, grab/collide/scan triggers
3D Object 3dob VR/3D, AR Custom GLB/GLTF models, animations, grab/collide/scan/step triggers

Info

On VR/3D and AR slides, you can use both 2D and 3D markers together. Text, 2D Icon, Link, Shape, Image, Video, Audio, and Poll markers all work alongside 3D markers on these slide types. The only marker type restricted from 3D/AR slides is Stream (VR/360 only).

How 3D Markers Differ from 2D Markers

Feature 2D Markers (VR/360) 3D Markers (VR/3D, AR)
Positioning X, Y, Z on the panoramic sphere Full XYZ world-space coordinates
Rotation Limited rotation on the sphere surface Full 3-axis rotation (pitch, yaw, roll)
Scale Uniform scale slider Per-axis scale (X, Y, Z) or uniform
Depth Flat overlays True 3D geometry with depth
Physics None Gravity, collision detection
Grabbable No Yes (VR controllers / AR gestures)
Additional triggers None Grab, Collide, Scan, and more
Transform gizmos Drag on canvas Translate, rotate, and scale handles

The 3D Canvas Environment

When you edit a VR/3D slide, the editor displays a 3D environment with a grid floor that serves as a spatial reference for placing markers. You can:

When a 3D marker is selected, transform controls appear around it:


3D Icons

3D Icons are pre-built three-dimensional icon models that you can place in your scene. They are rendered as actual 3D geometry, meaning viewers can see them from different angles as they move through the environment.

The 3D Icon selector showing 95 available 3D icons with a search bar, including icons like coin, axe, bag, battery, blender, bookmark, and more

Creating a 3D Icon

  1. Click Add in the toolbar to open the QuickAdd modal
  2. Go to the Elements tab – you will see the 3D Icon option (with an orange icon) alongside the standard 2D elements
  3. Click 3D Icon (“Add a 3D icon”)
  4. Browse or search the 3D icon library (~95 icons available)
  5. Select an icon and click Select 3D Icon

The QuickAdd Elements tab on a 3D slide showing Text, Link, 2D Icon, 3D Icon, and Poll options

3D Icon Library

The 3D icon library contains approximately 95 pre-built models covering a variety of common objects and symbols. Examples include:

Tip

Use the search bar at the top of the 3D icon selector to filter icons by name. You can also double-click an icon to select it immediately.

3D Icon Properties

3D Icon Triggers

In addition to the common triggers (click, hover in, hover out, idle), 3D Icons support:

Trigger Description
Grab Fires when a user grabs the icon with a VR controller or AR gesture
Collide Fires when the icon collides with another 3D object in the scene
Scan Fires when the icon is scanned in AR mode

3D Shapes

3D Shapes are geometric primitives that you can add to your scene. They are useful as building blocks for environments, interactive elements, platforms, buttons, or visual accents.

The QuickAdd Shapes tab on a 3D slide showing 2D Shapes (Rectangle, Circle, Triangle, Arrow) and 3D Shapes (Cube, Sphere, Cylinder, Plane)

Creating a 3D Shape

  1. Click Add in the toolbar
  2. Go to the Shapes tab – on VR/3D and AR slides, you will see a 3D Shapes section below the standard 2D shapes
  3. Click one of the available 3D shapes

Available 3D Shapes

Shape Description Use Cases
Cube A six-sided box Platforms, buttons, building blocks, walls
Sphere A smooth sphere Orbs, balls, planets, waypoints
Cylinder A cylindrical tube Pillars, pipes, pedestals, tokens
Plane A flat rectangular surface Floors, screens, projection surfaces

A 3D shape placed on the 3D canvas with the grid floor visible, alongside the Shapes tab showing both 2D and 3D shape options

3D Shape Properties

3D Shape Triggers

In addition to the common triggers, 3D Shapes support:

Trigger Description
Grab Fires when a user grabs the shape with a VR controller or AR gesture
Collide Fires when the shape collides with another 3D object
Scan Fires when the shape is scanned in AR mode

Tip

Combine 3D shapes with the Hidden option and Show behaviors to reveal objects at specific moments during a presentation. A hidden cube, for instance, can appear as a reward after a correct quiz answer.


3D Objects

3D Objects let you import custom 3D models in GLB or GLTF format from your media library. This is the most flexible 3D marker type – you can bring in any model with custom geometry, materials, textures, and animations.

Creating a 3D Object

  1. Click Add in the toolbar
  2. Go to the Media tab
  3. Upload a GLB/GLTF file to your media library (or select an existing one)
  4. Click the 3D model to add it to the slide

Supported Formats

Format Extension Description
GLB .glb Binary glTF – single-file, compact, recommended
GLTF .gltf JSON-based glTF – may reference external texture files

Warning

For best compatibility, use GLB format. GLB packages all geometry, textures, and animations into a single binary file. GLTF files that reference external textures may not load correctly if the texture files are not also uploaded.

3D Object Properties

3D Object Triggers

3D Objects support the most extensive set of triggers of any marker type. In addition to the common triggers (click, hover in, hover out, idle), they include:

Trigger Description
Grab Fires when a user grabs the object with a VR controller or AR gesture
Collide Fires when the object collides with another 3D object in the scene
Scan Fires when the object is scanned in AR mode
Animation Start Fires when a 3D animation on the model begins playing
Animation End Fires when a 3D animation on the model finishes playing
Step In Fires when a user enters the proximity zone around the object
Step Out Fires when a user leaves the proximity zone around the object

Info

Animation Start and Animation End triggers are unique to 3D Objects. They allow you to chain behaviors to model animations – for example, showing a text label when an animation finishes, or navigating to the next slide after a door-opening animation completes.

3D Object Physics

3D Objects can have physics properties enabled through marker options:


3D Markers on AR Slides

AR (Augmented Reality) slides support the same set of 3D markers as VR/3D slides. When editing an AR slide, the QuickAdd modal shows both 2D and 3D marker options.

The QuickAdd Elements tab on an AR slide showing Text, Link, 2D Icon, 3D Icon, and Poll options -- identical to the VR/3D slide layout

The key differences when working with 3D markers on AR slides:

Feature VR/3D Slides AR Slides
Environment Dark scene with grid floor Camera passthrough (real world)
Placement Relative to the 3D world origin Anchored to real-world surfaces or image targets
Scan trigger Available but less common Primary use case for AR detection
User movement Virtual locomotion Physical movement in the real world

Tip

On AR slides, use the Scan trigger on 3D Icons, Shapes, and Objects to create interactive experiences that respond when a user points their device at a specific real-world target.


2D Markers on 3D/AR Slides

You are not limited to 3D-only markers on VR/3D and AR slides. The following 2D marker types also work on these slide types:

2D Marker Available on VR/3D Available on AR
Text Yes Yes
2D Icon Yes Yes
Link Yes Yes
Shape (2D) Yes Yes
Image Yes Yes
Video Yes Yes
Audio Yes Yes
Poll Yes Yes
Stream No No

On 3D/AR slides, 2D markers like Text and Image gain the Collide trigger that is not available on VR/360 slides. This means you can detect when a 3D object physically intersects with a 2D marker.

Warning

Stream markers are VR/360 only. They do not appear in the QuickAdd modal on VR/3D or AR slides. See 2D Markers on VR/360 for details.


Complete Trigger Reference by 3D Marker Type

Trigger 3D Icon 3D Shape 3D Object
Click Yes Yes Yes
Hover In Yes Yes Yes
Hover Out Yes Yes Yes
Idle Yes Yes Yes
Grab Yes Yes Yes
Collide Yes Yes Yes
Scan Yes Yes Yes
Animation Start No No Yes
Animation End No No Yes
Step In No No Yes
Step Out No No Yes